master

Concept Art

The Concept Art Master's Program is the path for drawing enthusiasts who want to turn their passion into a job

The Master of Concept Art is a professional course aimed at all fans of traditional drawing, with artistic skills and who have the need to approach the new techniques of design and 2D coloring with Photoshop.
Designed by Rainbow CGI's Art Director, Vincenzo Nisco, with 15 years of experience in Australian Disney behind him, the course aims to tie the classical tradition, to the production techniques of international level.

During the Concept Art Master's classes, the teachers will guide the students step by step to the realization and finalization of concepts and designs of characters, objects and environments useful to the Entertainment, Animation and Videogames industries, which can enable the students to be able to be able to work in all sectors in the Entertainment world.

By participating in this Master's program, you will obtain:

  • Rainbow Academy Certificate of Attendance

To learn more, attend the next Open Day

Course Objectives and Competencies

Production workflow management
Personal portfolio production
Group project production

Professional opportunities

Concept Artist

Instrumentation needed

A PC must also be owned at home for attendance.
Minimum PC requirements: Microsoft® Windows® 10 -- Processor: Intel Core i5 11th Gen or AMD Ryzen equivalent
Ram at least 32GB -- Minimum Video Card: Nvidia GTX 1660 or higher
HDD/SSD: 1 TB

For Online attendance: stable internet connection, headset with microphone, graphics tablet and webcam

Prerequisites

High school diploma
Basic computer skills and excellent command of PC use.
Knowledge of basic drawing techniques
Portfolio presentation following orientation interview

Software

  • Photoshop
  • Zbrush
Departure Course start October 8, 2024 ・ 13 Places available
Duration 9 months - 370 hours
Frequency Tuesday and Thursday ・ h: 14:00 - 18:00
Didactics Onsite / Online
Cost 6500 (including legal fees)

Choose the payment method you prefer: lump sum or installment. Learn more about how to apply for financing

Courses that are short in duration and cost less than €1,000 do not require funding.
Open days are not required for Zbrush and After Effects courses, just request information on the contact page about that course and request registration documents.

Enrollment procedure

1. Attend the Open Day

The first step is to attend the OPEN DAY. Reserve your spot

2. Support the interview

Afterwards, you will be able to take the one-on-one interview with those in charge of the Academy's Orientation Department.

3. Confirm your enrollment

You will be able to request enrollment documents from our secretary's office.

4. Choose the payment method

Choose the payment method you prefer: lump sum or installment. Learn more about how to apply for financing

Courses of short duration and costing less than €1,000 do not provide funding.

Educational Program

Introduction to the Creative Process

Introduction to the production process and preproduction

Digital Painting

Introductions to the basics and fundamentals of digital painting

Perspective

Introduction to basic prerequisites for perspective in drawings

Anatomy

Introduction to basic prerequisites for anatomy in drawings

Environment Design

Location organization, encumbrances, perspectives

Prop Design

Characterization of objects in digital drawing

Character Design

Characterization of characters according to the artistic direction of projects

Lights, color key and chiaroscuro

Basic directions to indicate look and feel of the project

Composition

Realization of a striking illustration

Storyboard

Process of transforming images into a narrative

Zbrush

Introduction to 3D Digital Sculpting Software

Matte Painting

Study and application of the technique of Matte Painting, used to depict fantastic worlds and atmospheres for film, TV and video games

Photobashing

Through the use of multiple digital assets such as images, textures and 3D models, we blend layers, color effects and filters to achieve a new and eye-catching artwork

Contest

Two weeks of intense teamwork to create a team project. We simulate production with a common goal, to work together and always give our best

Workshop

Integration of advanced topics

Final Portfolio Production

The Portfolio is the business card of any 2D graphic designer representing the best of his or her artistic and technical but also communicative skills to show to companies