The Unreal Basics course, is a training course that aims to provide the basics useful for a first use of the graphics engine also used for video game development. Students will be guided through this training course, enabling them to acquire fundamental introductory skills regarding the C++ programming language and to master the autonomous use of the interface and main commands of the graphics engine.
The course director is. Emanuele Taddei, Unreal Authorized Instructor and Team Leader of the Interactive in Rainbow CGI department.