Blog Rainbow Academy | News ed Eventi su Grafica e Animazione 3D

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We are happy and proud to announce that we have won our battle! Following yesterday’s meeting aimed to the definition of the needs of Departments and companies of professional formation such as our Academy, the Laz [...]
For our special feature The Way to Success we meet with Sacha Piedimonte, 3D Artist at Rainbow CGI and former student of our Master in 3D Digital Production. Hi Sacha, thanks for agreeing to sharing your experience with [...]
For our special feature THE WAY TO SUCCESS, we meet with Iacopo Antonelli, a former student at Rainbow Academy who now works as Technical Artist at Rockstar Games. Hi Iacopo, how are you doing? Fine thanks! Shall I wear [...]
Good morning to all the students of Rainbow Academy. In order to continue our courses after the COVID-19 restrictions, Rainbow Academy is happy to announce the launch of our new platform for online lessons. Despite the a [...]
Rainbow Academy rolls out a new feature The Way to Success, a series of interviews that will let the many passionates of computer graphics learn more about the great Rainbow talents and artists of the world of Animation, [...]
For our feature THE WAY TO SUCCESS we meet with Paolo Pallucchi, Game Artist. Hi Paolo, let’s start with a quick introduction: you have always been a great passionate of videogames but you started your career in an [...]
Per la rubrica THE WAY OF SUCCESS, incontriamo Fabio Messina Groom TD precedentemente presso MPC, ora Creature TD in Double Negative ed ex studente del Corso 3D Digital Production. Hi Fabio, it is a real pleasure that yo [...]
For our feature THE WAY TO SUCCESS, we meet with Claudio Quarra, a Rigger at Axis Studios and former student in our Course in 3D Digital Production. Hi Claudio, it is a real pleasure to have you here with us and ready to [...]
For out feature THE WAY TO SUCCESS, we meet with Vincenzo De Cesaris, former student at Rainbow Academy and currently Animator at Rockstar, one of the largest companies in the world of videogames. Hi Vincenzo, let’ [...]